![]() I've mostly plugged in a few numbers here and there since the last paragraph. My intro section has become more like a diary. I should really clean up my notes (meaning delete them) to make the guide look better. I also want to go in and add notes on the game mechanics that Charms affect, at least for a handfull of them. There's at least 1 type of Charm I don't have the recipe for still. I'll delete these intro notes eventually, and write some other stuff. Most sections are close to where I want them. ~Yet another day: OKAY! I've laid the groundwork, and I have pretty good layout. I now need to craft them at each Rank and fill in the variable numbers they have at those ranks. ~After a full day of around 12 hours of working on this, plus a couple the night before, I've made significant progress. Sorry for the extremely rough state it's in, as I said it's my first guide, plus I've just begun writing it for a couple hours. ![]() This guide will likely only be finished with help, I'm sure. Especially if you see any typo's or grammar errors, leave a comment. If I don't explain correctly a game mechanic or something, let me know. Hopefully any criticism will be constructive, which I welcome. It's pretty much just an outline for now, but I'll update it as fast as I can. I don't have all Charms available listed, nor what they do, etc. Then I decided not to because it would be a fair amount of work.īut apparently I changed my mind, because here it is, and here I am making it.īy necessity, this guide will also have to explain various game mechanics. I saw a lack of a Steam guide for this element, so I thought about making one. ![]() I'm pretty new to Popup Dungeon, but I'm loving it. This is my first "real" guide trying to explain game mechanics in detail.
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